← Back to work
Enterprise SaaS · Product Design

Requis — Simplifying Complex Enterprise Workflows

I improved experiences across Requis, a B2B supply chain platform, simplifying complex workflows through clearer information architecture, intuitive interactions, and responsive UI.

RoleProduct Designer
TimelineJul 2024 – Jan 2026
FocusUX/UI · Enterprise SaaS · Responsive Design

Overview

I worked across Marketplace, Procurement, CRM, Supplier Storefront, onboarding, and other areas of the Requis platform.

Much of my work involved improving existing features — understanding where users were getting stuck and making complex workflows easier to navigate without disrupting familiar processes.

3–4 product screensoverview of the platform
A Closer Look — Lot Management

The Challenge

Lot Management helps users prepare and manage surplus materials before listing them for sale through Buy Now, Make Offer, Auction, or Inquire. The functionality was there, but parts of the experience were difficult to understand.

Unclear actions

Important controls relied heavily on icons, making their purpose difficult to understand at a glance.

Upload vs. preview

Managing images and viewing existing images weren't clearly separated.

Navigation

Users needed clearer context when moving between managing a lot and understanding how it would appear in the Marketplace.

Original Lot Management screenthe starting point

What I Changed

01

Made actions easier to understand

I added clearer labels and hierarchy around important controls instead of relying primarily on icons. The goal was simple: users shouldn't have to guess what an action does.

Before
After
02

Clarified image management

I created a clearer distinction between uploading and managing images and previewing how those images would appear. This made the purpose of each part of the experience easier to understand.

Before
After
03

Improved navigation

I introduced clearer navigation cues and a more obvious way to move through the workflow. Small changes helped users understand where they were and what they could do next.

Before
After

Designing Across the Platform

The same approach extended beyond Lot Management to other areas of the Requis platform.

Marketplace

Improved hierarchy, responsive layouts, and browsing experiences across the Marketplace.

Marketplace screen

Procurement

Refined responsive interfaces and interactions across procurement workflows.

Procurement screen

CRM

Designed experiences for managing buyers, sellers, contacts, and Salesforce-imported information.

CRM screen

Supplier Storefront

Improved how supplier information and products were presented within the Marketplace experience.

Supplier Storefront screen

Designing for Consistency

Working across different areas of the platform meant thinking beyond individual screens. I used familiar layouts, interaction patterns, components, and visual hierarchy to make the experience feel more consistent as users moved between features.

Reusable patterns

Used familiar interactions and components that could work across multiple features.

Clear hierarchy

Created consistent treatment of primary information, actions, and supporting content.

Responsive behavior

Considered how layouts and interactions adapted across different screen sizes.

Consistent UI

Applied familiar spacing, typography, controls, and interaction patterns throughout my work.

Components · repeated UI patterns · responsive examples

Working With Product & Engineering

I worked closely with Product Managers and Engineers in an Agile environment, iterating as features moved from design into development.

Reviewing implementations, discussing technical constraints, and incorporating feedback helped keep the final experience aligned with the design intent.

What I Learned

Complex products don't always need bigger redesigns. Clearer hierarchy, familiar patterns, and small interaction improvements can remove meaningful friction without disrupting workflows users already understand.

← Back to all projects